a tale of Wyverns, Dragons and Ponies

It’s an event…

Wednesday, November 19th, 2008 Posted in Purple Wyvern Designs | No Comments »

Sometimes weird bugs creep into scripts especially those that have morphed and grown over time.  I was having a problem with settings not getting stored by the object and getting reset to default or stuck on an old value.  I ...

Buildings Tools - LSL Editor

Thursday, June 26th, 2008 Posted in Purple Wyvern Designs | No Comments »

Most of what I do involves scripting (aside from the odd animation or texture). There are many annoyances to a scripter, most of them in-world. In no sort of order these are: Asset failed to compile/save (generally when the ...

Arrr, Treasure Chest!!!

Monday, May 26th, 2008 Posted in Isle of Wyrms | No Comments »

Make a Treasure Chest for the upcoming aquatically themed Isle of Wyrms Summer Festival. The idea being that the hatchies can hunt down the treasure chests, click them and the chest will open to reveal the treasure (and give ...

Making a Basic HUD

Friday, April 25th, 2008 Posted in Tutorials | No Comments »

Many products in SL come with a head-up-display or HUD device to control aspects of the product. These range from simple colour changes to the ultra sophisticated multi-tool do-everything type HUDS. The reasons you might create a HUD is if ...

The Hedgehog Wheel

Friday, February 22nd, 2008 Posted in Isle of Wyrms | No Comments »

The task, make a Hamster Wheel for Hedgehog avatars for the upcoming Isle of Wyrms Hedgehog Spring Festival. The requirements, an avatar can sit on the wheel and when they do so, they would start rolling and so would the wheel. ...